places of play <—> play of places—mental and / or otherwise.
Free association—reverie, “daydreaming”—has integral value for creativity inasmuch as it serves the mental efficacy which is ordinarily necessary for adaptability, for gaining options to prefer, and for shaping purposes, all of which can be individuative through self-reflective learning: advancing flexibility, enhancing scale of value, and inspiring aspiration.
- playing place: Suppose...
- interplacing: We suppose...
- interplaying: We consider...
- playtiming: “Can you come out and play?”
- playing time: In the beginning,…
- interplayce: We loved that…
- playgrounding: It is the case that...
- interplaycing: Are you wholly in play here?
That efficacy released into novel play evinces options, values, directions, etc. which can be importantly novel: creative.